|
Post by zunath on Jul 15, 2010 8:31:01 GMT -5
Manufacturing- New blueprints which enhance ether attack and ether defense have been added to leatherworking.
- Six elemental gloves blueprints have been moved from metalworking to leatherworking. Your current blueprints will still work but they may be misnamed.
- The manufacturing menu now lists the item created by a particular blueprint along with all relevant stats.
Creatures- Enemies will instantly attack you the first time you attack them, as opposed to before where they would wait a few seconds before attacking.
Abilities- An issue where armor and shield penalties were affecting combat ability activation times has been fixed.
- You can no longer reload a weapon while sitting down.
Items- A more descriptive message now displays if you are unable to equip an item due to skill caps via class level.
- Blueprints now list the item or items they create along with all relevant stats.
- Basic Boots of Evasion are now automatically identified when you create them.
- A fix has been made to blueprint descriptions.
- An issue with automatic weapons has been resolved.
- A workaround has been made to prevent first aid packs from being lost if they have one charge and they're used during combat or an invalid target is chosen.
|
|
|
Post by zunath on Jul 15, 2010 13:47:05 GMT -5
I'd like to point out this particular highlight: Hope you guys like it - it's been a highly requested feature
|
|