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Post by zunath on May 16, 2010 3:51:49 GMT -5
Areas
- Fixed a terrain issue in central Gildonnu Jungles. - Fixed the exit transitions for Zheckshan buildings
Creatures
- Enemies killed in one shot will now give the proper experience - Some faction issues have been resolved - The Basic Weapons and Armor merchants now sell ammo. Sorry about that!
Abilities
- Hostile ether abilities can now properly be cast on NPCs even if the user's Sanctuary is still in effect.
Manufacturing
- The Mechanical Engineering Terminals now accept the correct blueprint types. - The correct skill is now used for all blueprints.
Main Menu
- The Gameplay section of 'FAQ' is now working correctly. - The Storyline section of 'FAQ' is now working correctly. Hang tight while we fill this section with information.
Items
- Guns will now correctly use the right ammo. Reloading can be done by using the new 'Reload' feat which is automatically given to characters on log in.
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Post by zunath on May 16, 2010 16:25:57 GMT -5
AddendumAreas- Automated shops have been added to the Metalworking Workshop and Mechanical Engineering Workshop. You can purchase some items needed to produce certain blueprints from them. - A new dungeon has been added. Search around the Gildonnu Jungles to find it! Creatures- Slain enemies will now randomly drop gold - Slain enemies will now randomly drop items - New creatures can be found in Gildonnu Jungle Manufacturing - Blueprint prices have been lowered significantly - 4 New blueprints added Items- Basic Power Gloves may be purchased from the Weapons and Armor store. - Unequipped items will now properly become uncursed. Abilities- All abilities now have the proper Essence cost. Sorry, no more free spells - Base Essence Regeneration has been tweaked slightly
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